Fashionable Technology Book Launch in New York

Fashionable Technology Book Cover

FASHIONABLE TECHNOLOGY
THE INTERSECTION OF DESIGN, FASHION, SCIENCE, AND TECHNOLOGY by Sabine Seymour

The interplay of electronic textiles and wearable technology, wearables for short, and fashion, design and science is a highly promising and topical subject. Offered here is a compact survey of the theory involved and an explanation of the role technology plays in a fabric or article of clothing. The practical application is explained in detail and numerous illustrations serve as clarification. Over 50 well-known designers, research institutes, companies and artists, among them Philips, Burton, MIT Media Lab, XS Labs, New York University, Hussein Chalayan, Cute Circuit or International Fashion Machines are introduced by means of their latest, often still unpublished, project, and a survey of their work to date. Given for the first time is a list of all the relevant information on research institutes, materials, publications etc. A must for all those wishing to know everything about fashionable technology.
http://www.fashionabletechnology.org

PROJECT WALKWAY + FASHIONABLE TECHNOLOGY BOOK LAUNCH
NEW YORK
Eyebeam Museum
Thursday, May 22, 2008, 6 PM
http://www.eyebeam.org
An evening about wearable technologies, featuring a runway show by the participants of Eyebeam’s Spring 2008 Girls Eye View program, followed by a discussion and book launch for Fashionable Technology by Sabine Seymour.

Digital Fashion Exhibitions in Dublin and San Francisco

Two exhibits that will delight wearable technology/interactive fashion lovers have opened last week-end. Don’t miss them if you are there or are traveling to Dublin, Ireland or San Francisco, CA.

In Dublin:
TechnoThreads is all about the creative sparks that fly when the worlds of fashion and science collide. The exhibition, running from 26th April – 26th July 2008, offers viewers a glimpse into the future of fashion in a world where Biotech and Nanotech are combined with traditional craft and Haute Couture skills. The show is curated by Marie O’Mahony, also author of the book Techno Textiles 1 and 2.

Shirts that send hugs from a loved one, spray-on dresses and semi-living clothes. This is not a scene from a science fiction movie, but from the new exhibition TechnoThreads. The exhibit showcases the work of Manel Torres, CuteCircuit, and Freedom of Creation among others.

The exhibition is split into three areas:
Conceptual Couture concentrates on the use of science by fashion designers at a conceptual level. This will range from garments using the simplest of mathematical forms to the use of fabrics with a raised surface based on Braile and semi-living garments using biotechnology.
The Aesthetics of Science will look at fashion that demonstrates the impact of science as aesthetic. This will include Space, Cyborgs and Camouflage.
Fabric Laboratory looks at the very latest in advanced textiles. Though predominately garments, some fabric lengths will also be shown in this area. Exhibits will include a spray on dress, garments made using three dimensional fabrics and one made using a three dimensional printing process

The show promises to show off the most innovative, cutting edge and exciting designers the world has to offer as well as raising issues for global debate, such as the use of tissue culture to produce semi-living clothes.

In San Francisco:
The Exploratorium projects the human imagination into the 21st century of fashion. San Francisco’s popular, museum of science, art, technology and human perception hosts a quirky evening event — Second Skin: Imaginative Designs in Digital & Analog Clothing — where science/technology and art/fashion converge at a runway fashion show on Friday, April 25, from 7–11pm. The artists’ stellar works, to be highlighted around the spaces of the museum, will be up for five months, as will “the clothesline project,” which will show off the creative works of visitors, from April 29-September 7, 2008.

Artworks include Hannah Perner-Wilson and Mika Satomi’s Massage me, an interactive, wearable computer that allows users to play a video game and massage a friend at the same time, developed in Linz, Austria; and Takehito Etani’s Masticator, headgear that gives audio-visual feedback of chewing during meals. Scott Tallenger’s Tribute to Norma Desmond dress features still and moving images from the film Sunset Boulevard. Matthew Gale’s clothing allows the wearer to “rest” anywhere with its built-in, portable neck rest.