INTERACTIVE CITY

OFFICIAL CALL FOR PROPOSALS

http://www.urban-atmospheres.net/ISEA2006/

INTERACTIVE CITY

ISEA2006 + ZeroOne San Jose
5-13 August 2006

KEY DATES:
Proposals Due: 9 December 2005
Final Decisions: 10 February 2006

“Never confuse the map with the Territory”
- Empire of the Sun, J.G. Ballard

The city has always been a site of transformation: of lives, of populations,
even of civilizations. With the rise of the mega city, however; with the
advent of 24/7 rush hours; with the inexorable conversion of public space
into commercial space; with the rise of surveillance; with the
computer-assisted precision of redlining; with the viral advance of the
xenophobic, the contemporary city is weighted down. We dream of something
more. Not something planned and canned, like another confectionary
spectacle. Something that can respond to our dreams. Something that will
transform with us, not just perform change on us, like an operation.

The Interactive City seeks urban-scale projects for which the city is not
merely a palimpsest of our desires but an active participant in their
formation. From dynamic architectural skins to composite sky portraits to
walking in someone else’s shoes to geocaches of urban lore to hybrid games
with a global audience, projects for the Interactive City should transform
the “new” technologies of mobile and pervasive computing, ubiquitous
networks, and locative media into experiences that matter.

The Interactive City is one of four major themes to be featured at ISEA2006
Symposium + ZeroOne San Jose Festival. Interactive City proposals should
embrace aspects of the city of San José specifically and/or the surrounding
metropolitan San Francisco Bay Area. Please visit the Interactive City web
page for a list of early round accepted projects and a partial list of urban
sub-themes.

http://www.urban-atmospheres.net/ISEA2006/

Let us experience your vision of the Interactive City!

Eric Paulos
Interactive City, Chair
ISEA2006

The Empire’s New Clothes - Art, Fashion and Technology

Call for workshop participation

The Empire’s New Clothes - Art, Fashion and Technology

Wednesday 10th of May - Saturday 13th of May
at Atelier Nord Oslo/Norway
by Sabine Seymour & Erich Berger

Free participation
Application deadline friday 21st of April
Send applications with CV to sense@anart.no

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Clothing was among the first cultural and technological achievements of the
human. Since its first intention as a second skin, communication
technologies and smart materials dramatically changed its use.

Clothing itself became an interface to the digital space which surrounds us.

The workshop will show how textiles and technology appear in artistic
practices and will introduce materials and techniques in use and in research.

In the workshop the participants will work and experiment on an expanded
idea of fashion and technology.

Especially participants who already attended the previous workshops will be
able to apply their ideas and skills on the very fabric of society.

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WORKSHOP PARTICIPATION

Participation is free of charge.

Artists, designers and practitioners interested in participating
are asked to apply with a CV to sense@anart.no

Application deadline friday April 21st.

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Workshop directors and producer:

Sabine Seymour (AT/USA) http://moondial.com
Erich Berger(AT/FI) http://randomseed.org

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The empires new clothes is part of the Interface and Society project at
Atelier Nord, http://anart.no/projects/interface-and-society/ .

Upcoming workshops at Atelier Nord:

June : Media art and public space with Susanne Jaschko (DE)
September: Mobile media art with Laura Beloff (FI)

ATELIER NORD
PHONE +47 23060880
FAX +47 23060884
E-MAIL office@anart.no
URL http://anart.no
MAIL Lakkegata 55 D, N-0187 Oslo, Norway

Between fashion and art

From September 2nd to November 26th 2006, art and dress form the intersection for the first ever cooperation of four museums in St. Gallen , Switzerland. At the same time, they will examine the themes of fashion – people – clothing - art and will form attractive links among each other. In an obvious and in a subtle way. Between fashion and art. Between dress and man. Between embroidery and St. Gallen.

Overview of the programme:

1. Akris

Textilmuseum St.Gallen

September 2, 2006 through January 7, 2007
An exhibition on the St. Gallen fashion company Akris and its couture designer collection. The visitors will see, feel, sense, sample, hear and experience how the company’s philosophy is lived in its daily work. More>

2. Dresscode
Historisches Museum St.Gallen

September 2, 2006 through January 7, 2007

The object “Dress” viewed as an artistic symbol. Cultural identity, issues of gender, security, emancipation or hierarchies of power are identified via the “Dress” Dresscode discusses the code of articles of clothes and the way in which social themes are expressed through apparel. More>

3. Lifestyle

Kunstmuseum St.Gallen

September 2, through November 26, 2006

The exhibit Lifestyle - From Subculture to High Fashion engages varied world views through-out the centuries in a playful dialogue. Old master portraits express the bourgeois sense of self and the works of contemporary artists illustrate the lifestyles and ideas of modern society. More>

4. Modus
Neue Kunst Halle St.Gallen

September 2, through November 26, 2006

Artists create, design and alter textiles by Forster Rohner and Jakob Schlaepfer, St.Gallen. A reflection on fashion as a phenomenon of observance, pleasure and the basic need for individuality. More>

Via flypaper.

The airbag jacket for motorcycling, horseriding and power sports

Motorcyclists have long been the most vulnerable road users because they do not have an effective barrier between themselves and other objects in an accident. A flurry of activity in motorcycle protective gear could change things. Honda recently showed its first air-bag on a motorcycle and manufacturers are developing a cross between the airbag and a protective jacket designed to protect the motorcycle rider’s neck and spine in the event of an accident. One of the first to market with the new design is Hit-Air which sells a range of jackets and vests featuring airbag technology designed to keep riders safe and comfortable in a wide range of driving and climatic conditions. The jackets are already in use by police departments in Brazil, Italy, Japan and Spain and appear to offer significantly greater protection than a normal jacket. The inflatable vests are finding application in many other potentially dangerous activities such as horseriding and power sports.

All Hit-Air jackets and vests incorporate the “Hit-Air” airbag safety system designed to protect the rider’s neck, spine and vital organs in the event of a fall or collision. The “Hit Air” jacket uses CE certified armor to protect the shoulders, elbows and the spine but most importantly, the “Hit Air” jacket also incorporates an air cushion system. In the event of an accident and a rider is thrown from the motorcycle, the air cushion instantly inflates (within 1/2 second) to protect the rider’s body.

Activation is simple and automatic. A coiled wire is attached to both the motorcycle and the jacket. Once the rider and the motorcycle are separated, the coiled wire pulls a “key” out of a gas release system and inert gas inflates the air cushion. The inflated jacket provides the necessary impact protection. After a few seconds the gas is automatically released through the gas release valve. Once the gas is released a new cartridge can be installed and the jacket is ready for reuse.

Via gizmag. More images.

Philips clothing prototypes light up to reflect the ‘emotions’ of the wearer

Philips Design has developed dynamic garments as part of the ongoing SKIN exploration research into the area known as ‘emotional sensing’. The garments, which are intended for demonstration purposes only, demonstrate how electronics can be incorporated into fabrics and garments in order to express the emotions and personality of the wearer.
The marvelously intricate wearable prototypes include ‘Bubelle’, a dress surrounded by a delicate ‘bubble’ illuminated by patterns that changed dependent on skin contact- and ‘Frison’, a body suit that reacts to being blown on by igniting a private constellation of tiny LEDs.
‘Sensitive’ rather than ‘intelligent’
These garments were developed as part of the SKIN research project, which challenges the notion that our lives are automatically better because they are more digital. It looks at more ‘analog’ phenomena like emotional sensing and explores technologies that are ’sensitive’ rather than ‘intelligent’. SKIN belongs to the ongoing, far-future research program carried out at Philips Design. The aim of this program is to identify emerging trends and likely societal shifts and then carry out ‘probes’ that explore whether there is potential for Philips in some of the more promising areas.


Rethinking our interaction with products and content
According to Clive van Heerden, Senior Director of design-led innovation at Philips Design, the SKIN probe has a much wider context than just garments. “As our media becomes progressively more virtual, it is quite possible in long term future that we will no longer have objects like DVD players, or music contained on disks, or books that are actually printed. An opportunity is therefore emerging for us to completely rethink our interaction with products and content.”
“We chose fashion as an idiom to express the kind of research we were doing,” says Lucy McRae, Body Architect at Philips Design. “We did this because apparel and textiles can be augmented by a lot of new functionality. A garment can be a highly complex interactive electronic or biochemical device. We are experimenting with devices that are more responsive to subtle triggers like sensuality, affection and sensation.”


The blushing dress
The garments were therefore designed to respond to an individual’s body and create a visual representation of emotions rather than just being ‘on’ or ‘off’. For instance the ‘Bubelle’ - the ‘blushing dress’ - behaves differently depending on who is wearing it, and therefore exhibits completely nonlinear behavior.

Images.

Dynamic textile patterns

reachtextilepatterns.jpg
several pieces of everyday worn clothing that reveal or create patterns based on environmental conditions (e.g. sunlight, temperature, wind). for instance, a scarf changes the pattern on the textile surface (using thermochromatic ink) & even heats up when it detects that it is cold outside. a carrying bag lights up in dynamic grid-like patterns depending on local sounds, using electro-luminescent film & synthetic fabric.
these prototypes explore properties of person-to-person communication, proximity, & environmental sensitivity as expressive properties that can be worn.

A re:form research.

Via information aesthetics.

The Chicken Feather Suit

Chicken feathers and rice straw could become commonplace in clothing in the future, scientists report.

These garments won’t resemble plumage or lawns. Rather, the feathers and fibers will get transformed into fabrics resembling wool, linen, or cotton. Researchers hope these inventions, made from the farming industry’s castoffs, could help reduce the use of petroleum-based synthetic fabrics such as Polyester.

“All those wastes don’t have to be wasted anymore,” researcher textile scientist Yiqi Yang at the University of Nebraska at Lincoln told LiveScience.

World consumption of natural and synthetic fibers amounts to 67 million tons annually, which are used not just in clothing, but in carpets, vehicles, construction materials and a host of other everyday applications. Satisfying the increasing global demand for fibers could prove challenging in the near future, the scientists explained, because of the limited availability of cultivable land, as well as the increasing price and decreasing availability of petroleum.

Just like cotton

The researchers turned their eyes to the millions of tons of rice straw and chicken feathers available cheaply, abundantly and renewably worldwide as farming byproducts. Unlike petroleum-based fibers, barnyard fabrics are biodegradable, the scientists added.

Rice fabrics are the most developed of the two fabric concepts so far. They are based off rice straw, the stems of the rice plant left over after rice grains are harvested. As much as roughly two billion pounds of rice fibers are available from rice straw in the United States, with about 20 billion worldwide.

In an environmentally friendly process that is now under patent review, Yang and research scientist Narendra Reddy purified out rice fibers by dissolving the rest of the components of rice straw using a combination of enzymes and alkali. Common textile machinery can then spin the fibers into fabrics.

The rice fabrics will look and feel similar to cotton or linen. The total production cost of the rice fiber is estimated at about 50 cents per pound, while cotton currently sells for about 60 cents a pound, Yang said. “We’re actively interested in attracting potential investors into the rice fabrics,” he added.

Chicken shirt

Chicken feathers are composed mostly of keratin, the same kind of protein found in wool. The researchers are specifically interested in their barbs and barbules, the stringy network that makes up the fluffy parts of the feather, which may have a similar feel on the skin as wool.

“More than 4 billion pounds of chicken feathers are produced worldwide per year, about 50 percent of the weight of which is made of the barbs,” Yang said.

The researchers investigated the physical properties of these filaments and found they possessed a sturdy honeycomb architecture containing tiny air pockets, which make them extremely lightweight and resilient. They could possibly serve as an improvement over wool due to their low cost, light weight and excellent heat and sound insulation, Yang said. However, he added they are not ready to make fibers from chicken feathers yet.

The scientists reported results concerning their rice fabrics today at the American Chemical Society meeting in San Francisco and will present data on their chicken feather fabric on Sept. 13.

Ultimate body armour

A lightweight bulletproof vest that protects against armour-piercing rounds is being developed by the US government’s Army Soldiers System Command.

Conventional vests use woven plastics to ensnarl normal, blunt bullets. Extra layers of hard ceramics, with air-filled gaps in-between, are needed to stop shells with hard cores and sharp, armour-piercing tips. But this makes the protection too heavy and bulky for a person to wear.

The new vest has three layers: a top ceramic section, a middle layer of aluminium, and bottom layer of woven nylon.

The aluminium is pre-scored to define interlocking plugs, like the pieces of a jigsaw. As an armour-piercing bullet hits the top layer, the ceramic strike the aluminium below like a hammer, and frees one of the plugs. When the bullet breaks through the ceramics a split second later it hits the free plug, which wraps round its sharp tip. The bullet then has a wide, soft tip that is easily trapped by the nylon below.

In testing, the vest could trap armour-piercing bullets fired at point blank range from a rifle at 850 metres per second.

Read the full ultimate body-armour patent application.

Fashion’s magic designs for futuristic clothing

Futuristic style is not just a fabulist construct of the high-tech realm of science fiction. Radical technological advances in the world of fashion and the related garment industry have helped produce some of the most unusual and futuristic clothing. A selection of designs that highlight the mingling between technology and the fashion industry will be shown at an exhibition scheduled for 2007, organized by ATOPOS and curated by its artistic director Vassilis Zidianakis. The show will not narrow itself to technology-derived garments but will also include clothing ranging from haute couture to gadget-like clothing. Zidianakis has designed an exhibition that is not strictly “technocratic” but which addresses “future clothing” as an idea, a broad concept with diverse applications from pure design to clothing with “robotic” properties. This is where the exhibition differs from similar exhibitions held recently, such as the exhibition at the Smithsonian in Washington DC or the Musee de la Mode Galliera in Paris.


Zidianakis will stretch the idea of futuristic clothing to the fullest. Cutting-edge creations by designers such as Jean-Paul Gaultier, Issey Miyake or Alexander McQueen will be seen next to non-designer items such as a C.P. company multipurpose garment which can be used as a vest, coat or armchair. The exhibition touches on one of the most high-tech aspects of contemporary fashion. It highlights how at the present moment fashion encounters disparate fields and adapts developments made in aerospace, genetics, pharmaceuticals, defense and sport for its own purposes. Those developments — which usually originate from companies such as Sony, Philips, France Telecom or athletic wear — provide fresh material and inspiration that are so necessary in fashion’s constant quest for the new. The technology and scientific fields also benefit by testing their experiments and turning them to profit-making commercial products.
The merging of fashion with technology manifests itself in various ways. It has produced the so-called hardware or software style, which is clothing that either functions like a gadget or incorporates within it a technological aspect, such as optical fibers. Technological know-how has also produced new textiles and has also transformed the actual dress-making techniques. Issey Miyake, for example, is one of the pioneers in experimenting with new techniques in patterning and laser-cutting. The range of fashions that technological developments have made available is impressive. Examples include UVA-protection clothing, chameleon-like fabric which changes color, stain-resistant textiles and garments with aromatherapy properties. In hardcore fashion, designers are working with scientists to produce eccentric artificial intelligence designs. Martin Margiela has collaborated on living-tissue material with biologists, Viktor & Rolf have produced clothes which function as moving projections of changing images, and Manel Torres has introduced spray-on clothing.

Futuristic clothing follows one of the latest trends in fashion, but the style has always had a place in fashion and art. Back in the 1920s the famous Bauhaus artist Oskar Schlemmer produced his futuristic kinetic sculptures (which will also be included in the exhibition) and in the 1960s designers such as Andre Courreges and Paco Rabanne introduced space-age styles. The exhibition by ATOPOS will bring together all of these diverse manifestations of futuristic style. It will show that futuristic thinking has always found a way into people’s “second skin” — into the way they have dressed or dreamed of dressing in the quest for the supernatural. Paper dresses from the space-age 1960s In the late 1960s, a fad for dresses made out of paper spread across the United States. The fashion fad lasted two years and drew in women across the social stratum. Paper dresses are perhaps one of the most democratic and liberating moments in the course of fashion during the second half of the 20th century. Although disposable (they could only be worn a few times), they gave women the opportunity to experiment with different styles and dress in the latest designs. With a little over one dollar, women could be trendy during the days of psychedelic op-art designs, Andy Warhol’s “Campbell Soup” logo and hundreds of other pop-inspired designs. Much more than a fun phenomenon, paper designs actually derive from the experiments with new textiles and modes of production that spread through the fashion world during the 1960s. They were actually born out of NASA’s experiments with single-use clothing that could be worn by its astronauts. An integral part of the futuristic theme of the decade, paper dresses will, for that reason, be included in the exhibition on the garments of the future that ATOPOS is working on. Paper dresses were also an expression of the 1960s sexual revolution. They were flirty and young and because of their easily torn material were also daring. In the early 1970s, the emphasis on recycling and the time’s ecological concerns put an end to the fad of paper dresses. But women had already enjoyed the pleasure of being in fashion with dresses that cost almost nothing but were worn by celebrities and ordinary women alike. Some four decades later, paper dresses have become collectible items that, in certain cases, cost almost a thousand times more than their original price. Yet their disposable quality is of concern no longer. They were fun back then and are now a sign of a 1960s futuristic utopia. Original curating by ATOPOS Vassilis Zidianakis, a costume designer and curator with a background in the study of ethnology, anthropology and the history of civilization, is the artistic director of ATOPOS, a non-profit cultural organization that he co-founded (together with Stamos Fafalios, Marianna Kavalieratou, Giorgos Giorgakopoulos and Dimitris Papanikolaou) back in 2003 with the purpose of organizing cutting-edge projects (atopos is an Ancient Greek word that means the uncanny, alternative and eccentric) that merge contemporary arts, fashion and design. ATOPOS commissioned Marcus Tomlinson’s short film “Infusion,” a contemporary take on the fustanella that was shown at the successful “Ptychoseis” exhibition in 2004 (Zidianakis was curator of the exhibition). Other ATOPOS projects include the video “Yesterday, Today, Tomorrow,” Tomlinson’s artistic interpretation of a rare post-Byzantine dress that is housed at the Mystras Museum and Jackie Nickerson’s video “Issey Miyake Fete: Constellation.” ATOPOS has also been involved in the costume design for the production of Yiannis Xenakis’s “Oresteia” (directed by Spyros Sakkas) and has worked with the dance theater group of Natassa Zouka. Although active for only the past few years, ATOPOS has already made an international splash. Zidianakis, whose past international exposure includes collaboration with the famous director Robert Wilson, was one of the main participants at the sixth International Shibori Symposium and he has been invited to be part of the committee at the upcoming Hyere 21st fashion festival in southern France. Another international side to ATOPOS is its advisory committee, which includes names such as Jun Kanai (the US representative of Isssey Miyake), Marie-Claude Beaude (director of the Musee d’Art Moderne Grand-Duc Jean in Luxembourg), independent fashion curator Lydia Kamitsis and C. Raman Schlemmer, head of the Oskar Schlemmer Archives. ATOPOS has also built a substantial collection of garments and contemporary fashion with a focus on radical creations by such radical designers as Yohji Yamamoto, Christophe Broich and Bernard Willhelm. ATOPOS actually owns the richest and most comprehensive collection of 1960s paper dresses internationally. A selection of those will be presented in an upcoming exhibition at the Benaki Museum. The exhibition will also travel to museums and fashion institutes abroad. A dynamic organization, ATOPOS has introduced new aspects of fashion to this country through original projects and well-researched projects.

Light and Colour fashion show in Tokyo

A model presents a creation, with Sony Ericsson mobile phones attached to it, by Japanese designer Erina Kashihara during a ‘Light and Colour fashion show,’ part Japan Fashion Week, in Tokyo September 5, 2006. Sony Ericsson Mobile Communications Inc. conducted the show in collaboration with Tokyo Collection to promote the company’s new ‘W43S’ handsets series. See image number 15 and number 20.

Via textually.

Yahoo.

Fashion Projects - Issue 2

Fashion Projects #2 is out. It covers fashion and art collectives, as well as collaborative projects between artists and fashion designers.

Among the people covered are Cat Chow, Susan Cianciolo, the design collective Studio 5050, the Italian collective Serpica Naro, Simon Periton and many others. For more info, please visit www.fashionprojects.org.